Progress Update 6th Feb
Ok I managed to get html to work after founding out the actual bug was a upper lower case with world.tscn. But the sound is still loud for footsteps. Will change it manually in audacity.
Watched video: How To Learn Any Skill SO Fast It Feels Illegal [this is really good.]
[Balance new theory coming in with existing skills practice it to becoming habits. Don't overload yourself. This also applies to the player playing the game]
[Theory to Practice, time spent ratio is 1:5 to 1:15 hours, depending on how difficult the theory is and everyone's learning speed.]
Watched video: 13 Years of No BS Productivity Advice in 67 Mins [this is really good]
[Productivity is not about being busy, but anything that takes you closer to your goals.]
[Find your flow time at what point of day, plan your most intensive concentration tasks at that time.]
[Focus zone. Enter zone with Intention.][Pre-plan so you don't need to make decision which will fatigue you]
Watched a bunch of videos from JumboGamedev explaining Godot [good]
Watched a few videos about changing scenes and autoload. I need to know how to keep the GUI and variables when changing scenes.
Watched video: Using Composition to Make More Scalable Games in Godot [Composition. very interesting about structuring your code with components instead of inheritance]
Watched video: How You Can Easily Make Your Code Simpler in Godot 4 [this is very important, show about Composition, component]
Redesigned the whole map.
Implemented unable to attack without sword.
Implemented heal with potion.
Ninja VS Slimes
Just a test game that I made using asset pack, top down 2D.
Status | Released |
Author | Jackonius |
Genre | Adventure, Role Playing |
Tags | 2D, Godot, Pixel Art, Short, Singleplayer |
More posts
- Progress Update 20th Feb20 days ago
- Progress Update 17th Feb23 days ago
- Progress Update 16th Feb24 days ago
- Progress Update 15th Feb25 days ago
- Progress Update 14th Feb26 days ago
- Progress Update 13th Feb27 days ago
- Progress Update 12th Feb28 days ago
- Progress Update 11th Feb29 days ago
- Progress Update 9th Feb31 days ago
- Progress Update 8th Feb31 days ago
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