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Ninja VS Slimes
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Devlog
Progress Update 20th Feb
February 20, 2025
by
Jackonius
Added a game trailer...
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Progress Update 17th Feb
February 17, 2025
by
Jackonius
Watched a bunch of videos regarding pixel and aseprite. Added idle animation for ninja and cave girl. Learnt recording in OBS studio. Added more minions for boss arena...
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Progress Update 16th Feb
February 16, 2025
by
Jackonius
Fixed z-index for items in house. Made more obvious for sword location with coin trail. Added the spin attack for ninja. This was a lot of work, it came with all sorts of bug, fixed it all in the end...
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Progress Update 15th Feb
February 15, 2025
by
Jackonius
Watched video: HOW TO GAME JAM! [learnt, don't overscope by separating ideas into. Must have, Should have, Could have, Won't have] Added coin collection animation to cave girl. Fixed sword bug. Upload...
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Progress Update 14th Feb
February 14, 2025
by
Jackonius
Further designed boss stage layout. Fixed bug for change scene, used Global.player. Added shadow for player. Added player death, game over screen, with picture. Updated cave girl ending with picture...
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Progress Update 13th Feb
February 13, 2025
by
Jackonius
Added knockback component and fixed some bugs. Added slime_boss_behaviour component and fixed some bugs. Added slime statue. Added boss music and soundfx for speech bubble. Heaps of code. Very product...
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Progress Update 12th Feb
February 12, 2025
by
Jackonius
Added green slime that chases player. When out of range will return to original position and patrol...
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Progress Update 11th Feb
February 11, 2025
by
Jackonius
Added 2 coins near tree entrance for more visibility and must visit. Added cave entrance trigger. Added end scene. Fixed font issue with unicode in browser. Posted to Maker Techs discord...
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Progress Update 9th Feb
February 09, 2025
by
Jackonius
Uploaded game in unfinished format. Break slime into components, which gave a number of bugs, then fixed them...
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Progress Update 8th Feb
February 09, 2025
by
Jackonius
Watched video: Coding Was HARD Until I Learned These 5 Things... Watched video: Reusable COMPONENTS in Godot | ARPG S02E05 Further learning about signals and dependency injections. Further learning ab...
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Progress Update 7th Feb
February 07, 2025
by
Jackonius
Watched video: Maximize Your Game Development Potential with Classes in Godot (class_name is OP) [useful] Designing new map. Heaps of work. Added hurt sound fx. Added heal sound fx. Added cave girl an...
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Progress Update 6th Feb
February 05, 2025
by
Jackonius
Ok I managed to get html to work after founding out the actual bug was a upper lower case with world.tscn. But the sound is still loud for footsteps. Will change it manually in audacity. Watched video...
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Progress Update 5th Feb
February 05, 2025
by
Jackonius
Implemented changing scenes. Tried implementing playable html in internet browser, but it gives 2 bugs that the normal exe don't. So not gonna put in html for future...
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Progress Update 4th Feb
February 04, 2025
by
Jackonius
Watched video: How I would approach gamedev (if I had to start over) Watched video: Why I don't like mobile gamedev Watched video: Why 2D Games Will Never Go Away Watched video: 4 Beginner Steps To St...
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Progress Update 3rd Feb
February 04, 2025
by
Jackonius
Watched video about State machines Watched video: 6 Tips to Better Organize your Godot Projects [make sure to rename and move to from right click, so it updates] Watched video: How to Make an Enemy Fo...
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